[GGJ 2025] 呱泡 Gobble
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GGJ 2025 - 呱泡 Gobble
开发了5天,虽然没赶上,总算是做完了。一款呱呱吐泡泡的游戏,一共8关,希望大家喜欢!祝大家春节快乐~
呱呱乘着泡泡飞上了云端,遭遇了邪恶泡泡河豚,一场泡泡大战在所难免...
控制
鼠标移动:瞄准
鼠标左键:单击或按住来发射泡泡。
基础规则
发射泡泡需要消耗下方的泡泡能量,能量用光时,泡泡就会破掉。
发射泡泡会有后坐力,将呱呱推向反方向。
泡泡受到浮力会自动上升。泡泡越大,浮力越大。
飞到屏幕顶端会导致泡泡爆炸,利用发射的后坐力来避免飞得太高。
自己或者敌人掉到屏幕下方就会死亡,但是呆在泡泡内就不会掉下去。
目标
保持自己的泡泡不破,发射泡泡让敌人的泡泡浮力变大,飞上高空爆炸。消灭所有敌人获得胜利。
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GGJ 2025 Game - Gobble
Frog Guagua rode a bubble up to the clouds and encountered the evil Bubble Pufferfish. A bubble battle is inevitable...
Controls
- Mouse Movement: Aim
- Left Mouse Button: Click or hold to shoot bubbles.
Basic Rules
- Shooting bubbles consumes bubble energy from the bottom bar. If energy runs out, the bubble will pop.
- Shooting bubbles causes recoil, pushing Guagua in the opposite direction.
- Bubbles will automatically rise due to buoyancy. The larger the bubble, the stronger the buoyancy.
- Reaching the top of the screen will cause the bubble to explode, so use the recoil from shooting to avoid flying too high.
- If you fall below the screen, you will die—unless you stay inside a bubble.
Objective
- Keep your own bubble from popping while shooting bubbles to increase the enemy’s buoyancy, making them float higher and explode in the sky to fall.
- Eliminate all enemies to win!
Updated | 1 day ago |
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Tianzuo Peng |
Genre | Shooter |
Made with | Unity |
Tags | 2D, Arena Shooter, Cute, Hand-drawn |
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